Reference Card: Cyberpunk 2077 Critical Quest Path

Every now and then, a video game ends up being too big for me to keep track of, leading me to create a reference card. These were much more common in the 1990s and early 2000s, particularly for PC games such as Starcraft and Baldur’s Gate. It’s essentially a one-page cheat sheet – but there aren’t any cheats or deep details. It’s written with just the right kind of info that serves as a reminder on how to play through something, but gives no spoilers, or obtuse or vague ones.

This reference card is for reminding myself of the mission-critical path in Cyberpunk 2077, to keep track of unlock conditions for both the critical path and the more significant side quests. Perhaps it will help you, on a second or third playthrough.

Addendum for Phantom Liberty: The phone call that starts the DLC will occur immediately after completing Transmission. If it is your fourth and final Tapeworm, you will get the call immediately after the scenes with Johnny and starting Chippin’ In.

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